COMPLEXITY FIRST DEVELOPMENT
Let's face it, complexity is fun. It's also where lie the demons that demand the extra eighty percent of our time for the "final" twenty percent of our requisite functionality.
Requirements are Quicksilver Speaking only for myself, my passion projects and so on, (and in no way for any business stallholders, technology partners, or vendors with whom I may have had the honor to work over my varied professional life), the goals of a technology project on which we seriously focus attention will tend to "wiggle", vacillating about the available surface of user experience and maintainer ingenuity to the extent we don't go to lengths to, as it were, limit debate.
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